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  • in reply to: Rewards for quests and events #9817

    I’m actually a huge fan of this game. Love the building options combined with other things to do. The reward system definitely does confuse me though. There doesn’t seem to be much of a point to completing events after you’ve gotten whatever loot or recipes they offer. Why have “kill 10 ____” when there isn’t an obvious reason to do so? I think some unique loot or decorations would make good rewards. I understand the game is a great value already, but I feel like this would make a big difference.

    Some harder or unique roaming bosses WITH that reward system would add a lot, too. I feel like it’s so easy to kill everything yourself and level that I mostly just play to build (which is the real reason I bought the game anyway). I’d love more reason to do the dungeons, quests, and events.

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